What does vitality mean in ff8
Seemed to work normally for me, and I played the PS1 version many, many times. I swim through a sea of stars. User Info: sano I have never heard of that. And I know that if you have high vitality, enemies do less damage with physical attacks.
Here is a thread about it, that pretty much says that weaker spells junctioned in there will not benefit much at lower levels, but the best spell at lvl will make a difference. User Info: simondrake. The MDef stat on armour in FF7 is bugged and has no impact on magic damage taken. This may be what you're thinking of.
The Spirit stat in FF7 still works but the MDef from armour doesn't, so any armour that is designed to be good against magic Like the Wizard Bangle is useless for defense against magic. The nature of FF7s system means the wizard Bangle is still useful because it has a lot of materia slots but that's a different story.
Still waiting to hear why leaving the EU would be better than staying in. User Info: angolmoa. Could have sworn I heard that. Good to know not to worry, thanks. Intensity, Integrity, Intelligence, Personified. User Info: mr Nah, you must've heard wrong, it's Squall's HIt stat that's bugged. It's at max, so you should cast Blind on him to make it fair for everyone. Even if he is blind, he will still always hit.
And what makes you think is a bug? Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts.
User Info: Fallacia. Vit - This is your physical defense. The higher your vitality, the less damage you will take from physical-based attacks. This is an important stat that is easy to raise through junctions. Meltdown the best Vit junction and Regen another good junction are available very early into the game, so you could have really good vitality before ever leaving for Timber. This stat should even take priority over your HP junction.
No matter how much HP you have, it doesn't do you any good when enemies take it all away in one attack. Even when you do survive, taking a lot of damage because of a poor Vit junction means wasting healing spells or items. Spr - This is your magical defense.
The higher your Spr, the less damage you'll take from magic-based attacks. There are also good junctions for this available relatively early, like the Curaga spell. Reflect, available early Disc 2, is the best junction you'll get for this stat.
This doesn't really have as much priority as Vit since most of the attacks you'll have to worry about for a good majority of the game will be physical damage. By the time you have to worry about hard-hitting magical attacks, you'll have plenty of chances to get good magic for your Spr junction.
You'll all get to maximize your stats in the end. This is very important. If you don't have this, then don't read any further. Get on with the story and when you have Ragnarok You'll find it very easily. It's an island near the wide desert Kashkabald Desert south of Esthar. There you'll see a green thing popping out of different locations on the island. Go to where he comes out and an encounter starts. Your main character's level should be the basis of Bahamut's level so no need to worry, unless Squall is at level and your other characters are still at a very low level.
You'll really have a hard time. But anyway, if you feel like you can't take on Bahamut, get the Rosetta Stone from the Esthar shop the one that never opens; just keep on going in there [persistent costumer eh! That's the purpose of getting Bahamut. To get these: Malboro tentacles You need to steal it from them or win it from them.
Malboros at level have high HP amounting to about , to ,! So how do you kill him without calling Odin for help or Gilgamesh? Read on: Basically, almost all status ailments can be inflicted to a character who has been Bad Breathed. You have confuse, sleep, poison, and even petrification.
Learn them without gaining exp from Cactuars. Confuse spells can be drawn from Belhemel in the regions of Galbadia.
Break spells can be drawn from Cockatrices on cliffs of Grandidi Forest the huge forest North of Esthar. Sleep spells can be drawn from Grat at the Training Center of Balamb. Pain spells are rather hard to find but they can be Refined from Curse Spikes.
But if you want, you could draw them from Elnoyles monsters that have a closeness to Elvoret. These monsters are hard to find in random encounters in Esthar region note: must have finished the Lunar Cry incident but in Esthar City, you can find him and can always encounter him as much as you want.
Here you'll meet some Esthar people, one who is laughing due to insanity and the others talking about what happened to Esthar. Go to the right. Here you'll see a save point and a place where you can heal.
Continue to the right till you reach an intersecrtion of four. My younger sister could have done better but its the best that I can afford to do. Anyways, go to the right and then you'll reach another screen.
When you reach this screen, you'll find a T formed intersection. Go right and you'll see a black man sitting by the corridor. Talk to him and he'll say "Hee hee hee! In your fight with this joker, draw Pains from him and Holy! At least you don't have to go to the Islands closest to heaven and hell and draw them there hooo! If you Mug him, you'll get a Moonstone which is necessary for creating weapons later. If you defeat him, he'll drop an Energy Crystal. No sweat!
Unlike if you battle a Ruby dragon, you'll have to survive his damn attacks especially Breath! Well, Elnoyle maybe devastating in some aspects but at least an instant death attack can be used on him remember the death magic junction to Stat-Atk-J? With that you'll have no problem with him.
He gives large exp especially at level and 18 AP! Anyway, now that you have all the necessary spells, it's time to fight Marlboro, I mean Malboro. Now encounter with Malboro. He'll usually have the first turn as his speed is great. He'll initially cast Bad Breath first.
When he casts Bad Breath the character not junctioned with sleep in status defense will fall asleep and be counted for petrification. The other two will only be berserked and slowed. Just let the two attack. Berserk increases your strength thus dealing major damage to Malboro. Now, equip Auto-Haste with the one who has Cerberus and he won't be slowed down.
That character will be so fast that Malboro won't have another turn to attack. I equipped Squall at level with strength of with Cerberus, Auto-Haste, and the status defenses. I didn't even have to trigger the R1 button coz my gunblade's attacks deal damage! I didn't even lift a finger or press a button to kill Malboros.
Or you can refine them from Elastoid cards. You will need his shop skills to be able to maximize your stats. You can choose to get Eden later when you're at level or you may want him early on.
But if you want a good fight with Ultima Weapon, then, level up to Let's take Squall for our sample. Why Island closest to Hell only? Well, the enemies here are far better than the enemies in Island closest to Heaven. They give better exp, better AP, and you can get some of the materials youll be needing for learning Blue Magic and remodeling weapons.
The idea of this setup is to powerup your character in this case it's Squall with the help of the bonuses. The spells junctioned are quite hard to find unless you want to roam around the two islands heaven and hell drawing pitiful 3 or 5 spells each. I will explain later where to get them without having the trouble of drawing from the draw points.
And you don't have to waste 5, gil to draw Ultima! The purpose of Ultima in the Str junction is for your character to have the best strength stat that he can have at this point of the game. Full-Life has the same purpose as Ultima but obviously, its for boosting up your HP. Same for Meltdown since it is the second best vitality junction spell next to Ultima.
Holy is not the best bet for your Magic Stat but you need the other spells for stats that are imperative to boost as high as possible. Do not junction Pain here though its value would increase at least by 30 points.
You need it for Status Defense Junction. Triple is for boosting up your speed. You can use it on Evasion or Speed. Speed is needed to get a higher chance of getting the first turn. Your ATB will be so fast you'll feel that you're the only one who has a turn.
You can interchange Speed from Evasion depending on your needs and wants. If you want to avoid most attacks, then boost up your evasion with Triple. If you want to gain speed, then junction Triple on your speed. Blizzaga's purpose is for the dragon type enemies well, not all of them are dragon types and not all of them are weak with cold; actually it's just the T-Rexaur that's the aim of Blizzaga.
Since dragon type enemies such as Hexadragon and Ruby dragon absorb fire, and Grendels are strong against thunder. So Blizzaga or other Elements can junctioned here but I found Blizzaga to be the most suitable because enemies here are either weak or damaged normally with this spell.
As for the other elements, I have still not tested them yet. Firaga and Thundaga for Elemental defense is necessary for those attacks based on these elements. Most of the enemies here attack with these elements i. Grendel's Breath are thunder based so Thundaga will nullify them; Hexadragon attacks with Firaga so Firaga on Elem-Def will nullify it. These are for precautionary measures so that you'll only have to deal with physical attacks and non-elemental spells and attacks, such as Meteor, Ruby's Breath and Hexa's Breath.
The status attack Death deals almost a hundred percent. Junction Deaths on your Status Atk to get a higher chance of sending your enemies to oblivion. I think even a drum of mouthwash won't even get rid of that Bad Breath. Comes in one or two. Two can deal major damage to your party especially if your Vitality is not that high but not much of a threat. He's the easisest. Strong especially that damn tail of his.
Strong but not much of an opponent. Of the six monsters given, three of which are affected by Status attack junction:Death. The purpose of this junction is to eliminate enemies in an instant, granting instant victory and an easy way to gain levels. Hexadragon are not that hard to beat. You'll only have a hard time mincing a 60, HP dragon. But all in all, he's not lethal. Unlike Ruby and Malboro.
Malboros are not that hard. Being protected from that annoying Bad Breath is the key to win a battle with Malboro. That is the purpose of the Status Defense setup above. Once you have this, just wait how Malboro will wish for his death. With all that said and done, level up your characters like there's no tomorrow! You cannot get it after Lunatic Pandora lies on top of Tear's Point. Haggle is for discount at shops, Sell-High is pretty obvious, Call Shop is for your convenience and Familiar is for buying rare items at shops.
You'll see why. Later I'll explain. This method I'm going to write is only for HP stat up to Spirit stat. Speed and Luck has a different and tedious method I think tedious is an understatement. Get of this YES!
You got it! And it doesn't stop there. Obviously, you'll be needing a lot of money for this powering up. Just to give you a hint on how much money you're going to spend here: Each item that you need to refine Giant's Ring, Power Wrist etc.
To get a single stat booster, you'll be needing gil. To get to maximum you'll be needing more than a hundred of these. If you want your base stat to be at , meaning Strength, Magic etc you'll be needing over of one stat booster for all characters. I haven't done this for all my characters but I have done this for my best three characters namely Squall, Irvine and Zell.
If you find this not necessary boosting up your character's stat to maximum then just boost them up till you can achieve of the stats with a junctioned magic i. With this you can have all the slots on your ability for other necessary abilities such as Mug, Auto-Haste, and the lot.
Note: the purpose of powering up your characters from the start or upon getting Cactuar GF and using the bonuses is to save time and money for this tedious work. Imagine boosting up your character with a base stat below ! I mean, you'll really going to have to sit a long time raising your money. Alright, if you don't want to be stuck up on this game for a long time, I don't recommend that you do this as these are not that imporant unlike the offensive and defensive stats.
But if you want to brag about having these at high values, well it's much of a crowning achievement. I have only done this for three of my characters again they are Irvine, Squall, and Zell. They are not maxed to I still have sanity but my speed is at for Squall, for Irvine and for Zell. Now my Luck I didn't bother to increase but there is a method of increasing. This is one of the most tiring, time consuming and well, insane but not as insane as to creating a Holy War.
I suggest that you battle them at the Deep Sea Deposit as there is a place there the third screen after the big machine where you have the option of lettinfg Zell handle the situation where you can battle it at certain points of the room. There would be three battles each time you re-enter the room. Too bad you can only stock of these in your inventory since you cannot refine them into Aegis Amulets right away. You'll have to kill Ultima Weapon and draw Eden. When Ultima Weapon is dead, the fixed encounters stops for each level beyond the Steam Pressure Machine.
Anyway, if you really want to stock up on Barriers here without defeating Ultima Weapon, continue playing on to disc 4 and draw Eden from Tiamat.
Then go to the Deep Sea Deposit and encounter Behemoths there. The fact that you can't get a Jet Engine almost always proves that this method of refining is really a no-go. Anyways, I will explain just in case a player with guts would feel the challenge and go with the whole ordeal. If you are lucky Luck boosting anyone? Unfortunately these are the only known methods to refine a Jet Engine.
It's so hard typing and I've only one idea to promote. I'm bored typing so here goes: Cactuar Makes sense? The ratio is Well sounds good enough.
Square is evil!! Well how much more if there were no alternative methods aside from Jet Engine? Well, you won't have to sit on your couch all day long to get a single Spd up with this method. Actually it would take you about 15 minutes or lesser only! What a relief. Luck ups Sheesh! I'm tired of warning you people out there that this is a tedious blah blah To get a Luck up, you'll only have to follow one sole method.
One but very much the same with the Hundred Needle method. I guess this is a little bit harder than the Hundred Needle method. Why do I say that it's a little bit tiring than Hundred Needle? Read on. You can also win them from Malboros. Forbidden also drops them by twos. Note: This is much more difficult than Hundred Needles because you will have to steal from Tri-Faces in order to get a Curse Spike at a higher rate. If you just kill a Tri-Face without mugging it, the chances of getting a Curse Spike is very low.
You'll get Poison Powders instead. Like the Behemoth, they are encountered at fixed points in the room. So that's it! That's all there is that is needed to know of creating stat boosters which will max up your characters statistics.
These are Speed, Evasion, Hit and Luck. Among these, Evasion is the rarest as it is only given by Cactuar. Luck is comes with the GF's Cactuar and Eden. It would be a shame to your characters if they can't have all these. So here's how you can get them: Spd-J Scroll No problem with this since you can easily mug this from Cerberus and get it from Lunatic Pandora.
Here's what you'll do. You need 2 Spd ups to get 1 Spd-J Scroll. Luck Again no problem with this since you can get two of this. The first, you can Mug from Odin. The other one is the clue to Minde Island see above for details. Even if you forgot to Mug Odin, you can still get one with the side quest. Hit This cannot be acquired through any items so don't let your GF's forget this or else it will be lost forever. Evasion The sole stat that can only be acquired from only one GF: Cactuar.
Anyway, this allows your caharacter to dodge enemy attacks more efficiently. It is impossible. You have one so that's two GF's each with Evasion junction. To get another Aegis Amulet, stock 50 Barriers dropped by Behemoths. So that's it you have all your statistics maxed or raised to your will, every one have junctioned magics to each of the statistics.
What's missing? Elemental defense is quite important especially when dealing with strong enemies like Ruby Dragon, Hexadragon, or other Bosses.
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